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Fix comment directive to prevent webpage display
`..` immediately following paragraph text at the same indentation is interpreted as a continuation of that text, as seen on the website: https://docs.godotengine.org/en/stable/contributing/how_to_contribute.html#technical-contributions > Upload your plugins to the Godot Asset Library to make them available to others. .. update to talk about Asset Store later I feel the intent was still clear, but it does look a bit weird at the moment. Further information: - There must be a blank line between the text block and the comment for the comment to be properly interpreted as a comment. - There must not be two blank lines between the two list items, once the comment is ignored. Otherwise, the generated output produces two separate lists. This a perceptibly different amount of padding compared to when they were structurally part of the same list in HTML output, since Godot adds extra padding around `<ul>` tags.
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@@ -74,8 +74,9 @@ Technical contributions
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- **Write Plugins (GDScript, C#, & more)**
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Community addons are not directly included in the core engine download or repository, yet they provide essential quality of life upgrades for your fellow game developers.
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Upload your plugins to the `Godot Asset Library <https://godotengine.org/asset-library/asset>`_ to make them available to others.
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.. update to talk about Asset Store later
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..
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update to talk about Asset Store later
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- **Demo projects (GDScript, C#, and making Assets)**
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We provide new users with `demo projects <https://github.com/godotengine/godot-demo-projects/>`_ so they can quickly test new features or get familiar with the engine in the first place.
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At industry events, we might even exhibit these demo projects to showcase what Godot can do!
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