Fix references to window size project settings in Multiple resolutions (#5478)

This commit is contained in:
Arpit Srivastava
2021-12-30 23:16:35 +05:30
committed by GitHub
parent 11c30595d3
commit eafa97b871

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@@ -135,8 +135,8 @@ demonstrate the effect of different stretch modes. A single sprite, also
.. image:: img/stretch_disabled_expand.gif
- **Stretch Mode = 2D**: In this mode, the size specified in
display/width and display/height in the project settings is
- **Stretch Mode = 2D**: In this mode, the base size specified in
width and height in the project settings is
stretched to cover the whole screen (taking the **Stretch Aspect**
setting into account). This means that everything is rendered
directly at the target resolution. 3D is largely unaffected,