Update min and target sdk numbers

This commit is contained in:
FeralBytes
2018-08-17 10:01:32 -08:00
committed by GitHub
parent 5c21900fb4
commit e4c047cbcf

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@@ -229,7 +229,7 @@ the project folder inside the module directory and configure it:
c:\godot\modules\mymodule\sdk-1.2> android -p . -t 15
As of this writing, Godot uses minsdk 10 and target sdk 15. If this ever
As of this writing, Godot uses minsdk 18 and target sdk 27. If this ever
changes, it should be reflected in the manifest template:
`AndroidManifest.xml.template <https://github.com/godotengine/godot/blob/master/platform/android/AndroidManifest.xml.template>`