mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-05 22:09:56 +03:00
Fix dictionary declaration in 'Saving games' tutorial
This commit is contained in:
@@ -51,24 +51,24 @@ like this:
|
||||
|
||||
func save():
|
||||
var save_dict = {
|
||||
filename = get_filename(),
|
||||
parent = get_parent().get_path(),
|
||||
pos_x = get_pos().x, # Vector2 is not supported by JSON
|
||||
pos_y = get_pos().y,
|
||||
attack = attack,
|
||||
defense = defense,
|
||||
current_health = current_health,
|
||||
max_health = max_health,
|
||||
damage = damage,
|
||||
regen = regen,
|
||||
experience = experience,
|
||||
tnl = tnl,
|
||||
level = level,
|
||||
attack_growth = attack_growth,
|
||||
defense_growth = defense_growth,
|
||||
health_growth = health_growth,
|
||||
is_alive = is_alive,
|
||||
last_attack = last_attack
|
||||
"filename" : get_filename(),
|
||||
"parent" : get_parent().get_path(),
|
||||
"pos_x" : position.x, # Vector2 is not supported by JSON
|
||||
"pos_y" : position.y,
|
||||
"attack" : attack,
|
||||
"defense" : defense,
|
||||
"current_health" : current_health,
|
||||
"max_health" : max_health,
|
||||
"damage" : damage,
|
||||
"regen" : regen,
|
||||
"experience" : experience,
|
||||
"tnl" : tnl,
|
||||
"level" : level,
|
||||
"attack_growth" : attack_growth,
|
||||
"defense_growth" : defense_growth,
|
||||
"health_growth" : health_growth,
|
||||
"is_alive" : is_alive,
|
||||
"last_attack" : last_attack
|
||||
}
|
||||
return save_dict
|
||||
|
||||
@@ -126,7 +126,7 @@ load function:
|
||||
# First we need to create the object and add it to the tree and set its position.
|
||||
var new_object = load(current_line["filename"]).instance()
|
||||
get_node(current_line["parent"]).add_child(new_object)
|
||||
new_object.set_position(Vector2(current_line["pos_x"],current_line["pos_y"]))
|
||||
new_object.position = Vector2(current_line["pos_x"], current_line["pos_y"]))
|
||||
# Now we set the remaining variables.
|
||||
for i in current_line.keys():
|
||||
if i == "filename" or i == "parent" or i == "pos_x" or i == "pos_y":
|
||||
|
||||
Reference in New Issue
Block a user