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Fix markup and navigation details in "Design a title screen" tutorial (#2297)
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Rémi Verschelde
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ebefea8037
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@@ -22,7 +22,7 @@ read :doc:`ui_code_a_life_bar`
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Download the project files: :download:`ui_main_menu_design.zip
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<files/ui_main_menu_design.zip>` and extract the archive. Import the ``start/``
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project in Godot to follow this tutorial. The ``end/`` folder contains the
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final result. You'll find all the sprites in the ``start/assets/main_menu```
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final result. You'll find all the sprites in the ``start/assets/main_menu``
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folder.
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.. note:
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@@ -156,9 +156,9 @@ Start to type ``TextureRect`` to find the corresponding node and press
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enter. With the new node selected, press ``Meta+D`` five times to
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create five extra ``TextureRect`` instances.
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Click each of the nodes to select it. In the inspector, click the ``…``
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Icon to the right of the Texture property, and click on ``Load``. A file
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browser opens and lets you pick a sprite to load into the texture slot.
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Click each of the nodes to select it. In the inspector, find the ``Texture``
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property and click ``[empty]`` -> ``Load``. A file browser opens and lets
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you pick a sprite to load into the texture slot.
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.. figure:: img/ui_texturerect_load_texture.png
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