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Update "Instancing" with PhysicsMaterial
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getting_started/step_by_step/img/instancing_physicsmat1.png
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getting_started/step_by_step/img/instancing_physicsmat2.png
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@@ -90,8 +90,17 @@ Run the scene again and all of the balls will fall.
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Editing instances
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-----------------
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Open the ``Ball`` scene and change the ``Bounce`` property in the Inspector
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to `1`. Press "Play" and notice that all of the instanced balls are now
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Open the ``Ball`` scene and add a ``PhysicsMaterial`` by clicking on the down
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arrow and selecting "New PhysicsMaterial".
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.. image:: img/instancing_physicsmat1.png
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Then, expand the material by clicking on it, and set the ``Bounce`` property
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to ``1``.
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.. image:: img/instancing_physicsmat2.png
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Press "Play" and notice that all of the instanced balls are now
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much more bouncy. Because the instanced balls are based on the saved scene,
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changes to that scene will affect all instances.
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