"New Animation" --> "Add Animation"

As of Godot v4.0 (Editor Language: "en"), the button in question is called "Add Animation" and not "New Animation".
This commit is contained in:
ssoel
2023-03-18 10:50:33 +01:00
committed by GitHub
parent ec143f7bbc
commit d9c27aa50d

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@@ -65,7 +65,7 @@ display. To create one, find the ``Sprite Frames`` property in the Inspector and
On the left is a list of animations. Click the "default" one and rename it to
"walk". Then click the "New Animation" button to create a second animation named
"walk". Then click the "Add Animation" button to create a second animation named
"up". Find the player images in the "FileSystem" tab - they're in the ``art``
folder you unzipped earlier. Drag the two images for each animation, named
``playerGrey_up[1/2]`` and ``playerGrey_walk[1/2]``, into the "Animation Frames"