fix typos in gettext i18n tutorial (#12073)

This commit is contained in:
Christian Riedel
2026-06-19 12:51:02 +02:00
committed by GitHub
parent 44e7c877c5
commit d8c0f33b23

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@@ -311,7 +311,7 @@ In a gettext PO file, a string with a context can be defined as follows:
Updating PO files
-----------------
Some time or later, you'll add new content to our game, and there will
Some time or later, you'll add new content to your game, and there will
be new strings that need to be translated. When this happens, you'll
need to update the existing PO files to include the new strings.
@@ -336,7 +336,7 @@ POT generation custom plugin
----------------------------
If you have any extra file format to deal with, you could write a custom plugin
to parse and and extract the strings from the custom file. This custom plugin
to parse and extract the strings from the custom file. This custom plugin
will extract the strings and write into the POT file when you hit **Generate POT**.
To learn more about how to create the translation parser plugin, see
:ref:`EditorTranslationParserPlugin <class_EditorTranslationParserPlugin>`.