Tweak wording in C# differences

This commit is contained in:
tetrapod00
2024-12-10 11:11:20 -08:00
parent f967e9e135
commit ccb0a71db3

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@@ -363,10 +363,10 @@ Example:
Input.Singleton.JoyConnectionChanged += Input_JoyConnectionChanged;
If you are developing main screen plugins using C#, it is essential to note the
distinctions between ``GDScript`` and ``C#`` during setup. Unlike in ``GDScript``,
this portion is not a static class in ``C#``. Consequently, you must employ the singleton
pattern to obtain an instance of the ``EditorInterface``:
If you are developing main screen plugins, it is essential to note that
``EditorInterface`` is not a static class in C#, unlike in GDScript.
Therefore, you must use the singleton pattern to obtain an instance of the
``EditorInterface``:
==================== ==============================================================
GDScript C#