classref: Sync with current master branch (dc5f1b7)

This commit is contained in:
Godot Organization
2024-12-14 03:23:22 +00:00
parent 19f5643c46
commit cb88777732
72 changed files with 2958 additions and 411 deletions

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@@ -623,10 +623,10 @@ Returns ``true`` if a singleton with the given ``name`` exists in the global sco
.. code-tab:: csharp
GD.Print(Engine.HasSingleton("OS")); // Prints true
GD.Print(Engine.HasSingleton("Engine")); // Prints true
GD.Print(Engine.HasSingleton("AudioServer")); // Prints true
GD.Print(Engine.HasSingleton("Unknown")); // Prints false
GD.Print(Engine.HasSingleton("OS")); // Prints True
GD.Print(Engine.HasSingleton("Engine")); // Prints True
GD.Print(Engine.HasSingleton("AudioServer")); // Prints True
GD.Print(Engine.HasSingleton("Unknown")); // Prints False