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Update project_organization.rst:(importing section)fix typo, improve grammar (#1824)
* Update project_organization.rst various grammar, spelling corrections * gitignore->gdignore
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Rémi Verschelde
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@@ -56,8 +56,8 @@ Godot versions prior to 3.0 did the import process from files outside
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the project. While this can be useful in large projects, it
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resulted in an organization hassle for most developers.
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Because of this, assets are now imported from within the project
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folder transparently.
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Because of this, assets are now transparently imported from within the project
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folder.
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If a folder shouldn't be imported into Godot an exception can be made with a
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If a folder shouldn't be imported into Godot, an exception can be made with a
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.gdignore file.
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