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Fix some build errors
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@@ -35,7 +35,7 @@ Cross-compiling
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It is possible to compile for OSX in a Linux environment (and maybe
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also in Windows with Cygwin). For that you will need
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`OSXCross <https://github.com/tpoechtrager/osxcross>`__to be able
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`OSXCross <https://github.com/tpoechtrager/osxcross>`__ to be able
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to use OSX as target. First, follow the instructions to install it:
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Clone the `OSXCross repository <https://github.com/tpoechtrager/osxcross>`
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@@ -139,7 +139,7 @@ Windows export templates are created by compiling Godot as release, with
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the following flags:
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- (for 32 bits, using Mingw32 command prompt or Visual Studio command
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prompt)
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prompt)
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::
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