Add commas to improve readability in GDNative C++ example (#4513)

Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
Nex
2021-01-03 10:52:19 +05:30
committed by GitHub
parent 48f0243158
commit c52ddd9c4b

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@@ -42,8 +42,8 @@ You can download these repositories from GitHub or let Git do the work for you.
Note that these repositories now have different branches for different versions
of Godot. GDNative modules written for an earlier version of Godot will work in
newer versions (with the exception of one breaking change in ARVR interfaces
between 3.0 and 3.1) but not vice versa so make sure you download the correct
branch. Also note that the version of Godot you use to generate the ``api.json``
between 3.0 and 3.1) but not vice versa, so make sure you download the correct
branch. Also, note that the version of Godot you use to generate the ``api.json``
with becomes your minimum version.
If you are versioning your project using Git, it is a good idea to add them as