mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-07 02:12:07 +03:00
Merge pull request #7463 from nanodeath/interpolate_baked
Replace references to interpolate_baked with sample_baked.
This commit is contained in:
@@ -262,7 +262,7 @@ Traversal at constant speed, then, can be done with the following pseudo-code:
|
||||
|
||||
func _process(delta):
|
||||
t += delta
|
||||
position = curve.interpolate_baked(t * curve.get_baked_length(), true)
|
||||
position = curve.sample_baked(t * curve.get_baked_length(), true)
|
||||
|
||||
.. code-tab:: csharp
|
||||
|
||||
@@ -271,7 +271,7 @@ Traversal at constant speed, then, can be done with the following pseudo-code:
|
||||
public override void _Process(double delta)
|
||||
{
|
||||
_t += (float)delta;
|
||||
Position = curve.InterpolateBaked(_t * curve.GetBakedLength(), true);
|
||||
Position = curve.SampleBaked(_t * curve.GetBakedLength(), true);
|
||||
}
|
||||
|
||||
And the output will, then, move at constant speed:
|
||||
|
||||
Reference in New Issue
Block a user