Update matrices_and_transforms.rst

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ntlblpm
2024-11-17 18:54:28 -05:00
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parent feeea91cdf
commit bcce532773

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@@ -352,7 +352,7 @@ from X*1 + Y*-1, which is (1, 0) - (1, 1), or (1 - 1, 0 - 1), or (0, -1).
This matches up with our observation of where the top-right corner
of the image is.
Hopefully you now fully understand the how a transformation matrix affects
Hopefully you now fully understand how a transformation matrix affects
the object, and the relationship between the basis vectors and how the
object's "UV" or "intra-coordinates" have their world position changed.