Merge pull request #11201 from stuckupfool/patch-1

Update shading_language.rst
This commit is contained in:
Max Hilbrunner
2025-09-13 04:06:19 +02:00
committed by GitHub

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@@ -1104,7 +1104,7 @@ method on a node that inherits from :ref:`class_GeometryInstance3D`:
When using per-instance uniforms, there are some restrictions you should be aware of:
- **Per-instance uniforms do not support textures**, only regular scalar and
- **Per-instance uniforms do not support textures or arrays**, only regular scalar and
vector types. As a workaround, you can pass a texture array as a regular
uniform, then pass the index of the texture to be drawn using a per-instance
uniform.