Merge pull request #8418 from a2937/fix/use-consistent-script-name

fix : use the earlier name of the player input script
This commit is contained in:
Matthew
2023-12-02 07:52:19 -05:00
committed by GitHub

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@@ -142,7 +142,7 @@ Here is the complete ``sprite_2d.gd`` file for reference.
using Godot;
public partial class Sprite : Sprite2D
public partial class MySprite2D : Sprite2D
{
private float _speed = 400;
private float _angularSpeed = Mathf.Pi;