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fixed incorrect animation name ('right' -> 'walk')
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@@ -111,7 +111,7 @@ changed:
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position.y = clamp(position.y, 0, screen_size.y)
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if velocity.x != 0:
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$AnimatedSprite.animation = "right"
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$AnimatedSprite.animation = "walk"
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$AnimatedSprite.flip_v = false
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$AnimatedSprite.flip_h = velocity.x < 0
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elif velocity.y != 0:
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@@ -218,7 +218,7 @@ changed:
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if (velocity.x != 0)
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{
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animatedSprite.Animation = "right";
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animatedSprite.Animation = "walk";
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animatedSprite.FlipV = false;
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animatedSprite.FlipH = velocity.x < 0;
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}
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