c_sharp_collections.rst: copy variant page's Packed{TYPE}Array order

(cherry picked from commit d203e8b4e5)
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2024-02-03 20:04:48 -08:00
committed by Max Hilbrunner
parent fa78062603
commit b1747cb7e5

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@@ -77,15 +77,15 @@ In C#, packed arrays are replaced by ``System.Array``:
====================== ==============================================================
GDScript C#
====================== ==============================================================
``PackedByteArray`` ``byte[]``
``PackedInt32Array`` ``int[]``
``PackedInt64Array`` ``long[]``
``PackedByteArray`` ``byte[]``
``PackedFloat32Array`` ``float[]``
``PackedFloat64Array`` ``double[]``
``PackedStringArray`` ``string[]``
``PackedColorArray`` ``Color[]``
``PackedVector2Array`` ``Vector2[]``
``PackedVector3Array`` ``Vector3[]``
``PackedColorArray`` ``Color[]``
====================== ==============================================================
Other C# arrays are not supported by the Godot C# API since a packed array equivalent