classref: Sync with current master branch (93be33748)

This commit is contained in:
Rémi Verschelde
2022-09-09 15:22:52 +02:00
parent a8d74915f5
commit b0ebd8b7c6
150 changed files with 9100 additions and 5497 deletions

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@@ -190,7 +190,7 @@ Methods
+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`uniform_buffer_create<class_RenderingDevice_method_uniform_buffer_create>` **(** :ref:`int<class_int>` size_bytes, :ref:`PackedByteArray<class_PackedByteArray>` data=PackedByteArray() **)** |
+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`RID<class_RID>` | :ref:`uniform_set_create<class_RenderingDevice_method_uniform_set_create>` **(** :ref:`Array<class_Array>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)** |
| :ref:`RID<class_RID>` | :ref:`uniform_set_create<class_RenderingDevice_method_uniform_set_create>` **(** :ref:`RDUniform[]<class_RDUniform>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)** |
+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
| :ref:`bool<class_bool>` | :ref:`uniform_set_is_valid<class_RenderingDevice_method_uniform_set_is_valid>` **(** :ref:`RID<class_RID>` uniform_set **)** |
+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
@@ -2764,7 +2764,7 @@ Sets blend constants for draw list, blend constants are used only if the graphic
.. _class_RenderingDevice_method_uniform_set_create:
- :ref:`RID<class_RID>` **uniform_set_create** **(** :ref:`Array<class_Array>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)**
- :ref:`RID<class_RID>` **uniform_set_create** **(** :ref:`RDUniform[]<class_RDUniform>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)**
----