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@@ -190,7 +190,7 @@ Methods
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+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`uniform_buffer_create<class_RenderingDevice_method_uniform_buffer_create>` **(** :ref:`int<class_int>` size_bytes, :ref:`PackedByteArray<class_PackedByteArray>` data=PackedByteArray() **)** |
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+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`RID<class_RID>` | :ref:`uniform_set_create<class_RenderingDevice_method_uniform_set_create>` **(** :ref:`Array<class_Array>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)** |
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| :ref:`RID<class_RID>` | :ref:`uniform_set_create<class_RenderingDevice_method_uniform_set_create>` **(** :ref:`RDUniform[]<class_RDUniform>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)** |
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+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| :ref:`bool<class_bool>` | :ref:`uniform_set_is_valid<class_RenderingDevice_method_uniform_set_is_valid>` **(** :ref:`RID<class_RID>` uniform_set **)** |
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+------------------------------------------------------------+-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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@@ -2764,7 +2764,7 @@ Sets blend constants for draw list, blend constants are used only if the graphic
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.. _class_RenderingDevice_method_uniform_set_create:
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- :ref:`RID<class_RID>` **uniform_set_create** **(** :ref:`Array<class_Array>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)**
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- :ref:`RID<class_RID>` **uniform_set_create** **(** :ref:`RDUniform[]<class_RDUniform>` uniforms, :ref:`RID<class_RID>` shader, :ref:`int<class_int>` shader_set **)**
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----
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