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Remove outdated info from intro to animation editor page (#3029)
Remove outdated info from intro to animation editor page
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@@ -57,9 +57,6 @@ It consists of four parts:
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- The timeline and track controls, where you can zoom the timeline and
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edit tracks for example.
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See the `animation panel reference <#animation-panel-reference>`__ below
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for details.
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Computer animation relies on keyframes
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--------------------------------------
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@@ -169,21 +166,6 @@ the timeline:
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The sprite track
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The track name consists of a Node Path, followed by a colon, followed by
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a reference to its property, that we would like to modify.
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In our example, the path is ``AnimationPlayer/Sprite`` and the property
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is ``position``.
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The path always starts at the AnimationPlayer node's parent (so paths
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always have to include the AnimationPlayer node itself).
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.. note::
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Don't worry if you change the names of nodes in the Scene Tree, that you
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already have tracks for. Godot automatically updates the paths in the
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tracks.
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The second keyframe
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~~~~~~~~~~~~~~~~~~~
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