Merge pull request #11178 from AtelierFerrofell/master

Update running_code_in_the_editor.rst to fix error in example code
This commit is contained in:
Matthew
2025-08-05 18:08:11 -04:00
committed by GitHub

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@@ -370,7 +370,8 @@ You then want to connect the signal when a new resource is set:
set(new_resource):
resource = new_resource
# Connect the changed signal as soon as a new resource is being added.
resource.changed.connect(_on_resource_changed)
if resource != null:
resource.changed.connect(_on_resource_changed)
func _on_resource_changed():
print("My resource just changed!")
@@ -392,7 +393,10 @@ You then want to connect the signal when a new resource is set:
{
_resource = value;
// Connect the changed signal as soon as a new resource is being added.
_resource.Changed += OnResourceChanged;
if (_resource != null)
{
_resource.Changed += OnResourceChanged;
}
}
}
}
@@ -414,7 +418,8 @@ would cause unneeded updates.
if resource != null:
resource.changed.disconnect(_on_resource_changed)
resource = new_resource
resource.changed.connect(_on_resource_changed)
if resource != null:
resource.changed.connect(_on_resource_changed)
.. code-tab:: csharp
@@ -430,7 +435,10 @@ would cause unneeded updates.
_resource.Changed -= OnResourceChanged;
}
_resource = value;
_resource.Changed += OnResourceChanged;
if (_resource != null)
{
_resource.Changed += OnResourceChanged;
}
}
}