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Merge pull request #11178 from AtelierFerrofell/master
Update running_code_in_the_editor.rst to fix error in example code
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@@ -370,7 +370,8 @@ You then want to connect the signal when a new resource is set:
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set(new_resource):
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resource = new_resource
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# Connect the changed signal as soon as a new resource is being added.
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resource.changed.connect(_on_resource_changed)
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if resource != null:
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resource.changed.connect(_on_resource_changed)
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func _on_resource_changed():
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print("My resource just changed!")
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@@ -392,7 +393,10 @@ You then want to connect the signal when a new resource is set:
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{
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_resource = value;
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// Connect the changed signal as soon as a new resource is being added.
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_resource.Changed += OnResourceChanged;
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if (_resource != null)
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{
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_resource.Changed += OnResourceChanged;
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}
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}
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}
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}
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@@ -414,7 +418,8 @@ would cause unneeded updates.
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if resource != null:
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resource.changed.disconnect(_on_resource_changed)
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resource = new_resource
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resource.changed.connect(_on_resource_changed)
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if resource != null:
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resource.changed.connect(_on_resource_changed)
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.. code-tab:: csharp
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@@ -430,7 +435,10 @@ would cause unneeded updates.
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_resource.Changed -= OnResourceChanged;
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}
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_resource = value;
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_resource.Changed += OnResourceChanged;
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if (_resource != null)
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{
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_resource.Changed += OnResourceChanged;
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}
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}
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}
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