Add notes to Dictionary, HashMap and Array.

Add a link to Godot's container types to relevant FAQ entry.
This commit is contained in:
Lukas Tenbrink
2025-05-01 11:02:24 +02:00
parent 5ebc3a794b
commit 9fb7efde19
2 changed files with 7 additions and 1 deletions

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@@ -579,6 +579,8 @@ general-purpose library, but we had special requirements for Godot.
* We use our custom String type, as the one provided by STL is too basic and lacks proper
internationalization support.
Check out :ref:`Godot's container types <doc_cpp_godot_types>` for alternatives.
Why does Godot not use exceptions?
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