Fix confusing writing in Your first Spatial shader

This commit is contained in:
Hugo Locurcio
2021-02-07 16:56:04 +01:00
parent 20a9683a07
commit 9e48634865

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@@ -270,8 +270,8 @@ a second noise texture.
uniform sampler2D normalmap;
Set this second uniform texture to another NoiseTexture with another OpenSimplexNoise. But this time, check
off "As Normalmap".
Set this second uniform texture to another NoiseTexture with another
OpenSimplexNoise. But this time, check **As Normalmap**.
.. image:: img/normal-set.png