Merge pull request #2957 from merumelu/gdnative-folded-over-1000-times

Remove `_sections_unfolded` noise in GDNative C++ example
This commit is contained in:
Hugo Locurcio
2019-11-30 19:48:39 +01:00
committed by GitHub

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@@ -465,7 +465,6 @@ NativeScript.
resource_name = "gdexample"
class_name = "GDExample"
library = ExtResource( 1 )
_sections_unfolded = [ "Resource" ]
This is a standard Godot resource; you could just create it directly in your
scene, but saving it to a file makes it much easier to reuse it in other places.