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Merge pull request #11508 from Calinou/localization-spreadsheets-load-csv-project-settings
Add a reminder to load the CSV as a source in Localization using spreadsheets
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@@ -22,6 +22,8 @@ page.
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.. note:: We will be using the official demo as an example; you can
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.. note:: We will be using the official demo as an example; you can
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`download it from the Asset Library <https://godotengine.org/asset-library/asset/2776>`_.
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`download it from the Asset Library <https://godotengine.org/asset-library/asset/2776>`_.
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.. _doc_internationalizing_games_configuring_imported_translation:
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Configuring the imported translation
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Configuring the imported translation
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------------------------------------
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------------------------------------
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@@ -144,3 +144,11 @@ select the delimiter to use when parsing the CSV file.
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.. image:: img/import_csv.webp
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.. image:: img/import_csv.webp
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Be sure to click **Reimport** after any change to these options.
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Be sure to click **Reimport** after any change to these options.
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Loading the CSV file as a translation
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-------------------------------------
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Once a CSV file is imported, it is **not** automatically registered as a translation
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source for the project. Remember to follow the steps described in
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:ref:`doc_internationalizing_games_configuring_imported_translation` so that the
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translation is actually used when running the project.
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