mirror of
https://github.com/godotengine/godot-docs.git
synced 2025-12-31 17:49:03 +03:00
Merge pull request #11508 from Calinou/localization-spreadsheets-load-csv-project-settings
Add a reminder to load the CSV as a source in Localization using spreadsheets
This commit is contained in:
@@ -22,6 +22,8 @@ page.
|
||||
.. note:: We will be using the official demo as an example; you can
|
||||
`download it from the Asset Library <https://godotengine.org/asset-library/asset/2776>`_.
|
||||
|
||||
.. _doc_internationalizing_games_configuring_imported_translation:
|
||||
|
||||
Configuring the imported translation
|
||||
------------------------------------
|
||||
|
||||
|
||||
@@ -144,3 +144,11 @@ select the delimiter to use when parsing the CSV file.
|
||||
.. image:: img/import_csv.webp
|
||||
|
||||
Be sure to click **Reimport** after any change to these options.
|
||||
|
||||
Loading the CSV file as a translation
|
||||
-------------------------------------
|
||||
|
||||
Once a CSV file is imported, it is **not** automatically registered as a translation
|
||||
source for the project. Remember to follow the steps described in
|
||||
:ref:`doc_internationalizing_games_configuring_imported_translation` so that the
|
||||
translation is actually used when running the project.
|
||||
|
||||
Reference in New Issue
Block a user