Merge pull request #1410 from mlabbe/master

typo fix spriting -> sprinting
This commit is contained in:
Max Hilbrunner
2018-04-30 16:36:59 +02:00
committed by mhilbrunner
parent c3f388b292
commit 98dcab85ea

View File

@@ -543,7 +543,7 @@ First we need a few more global variables in our player script:
const MAX_SPRINT_SPEED = 30
const SPRINT_ACCEL = 18
var is_spriting = false
var is_sprinting = false
var flashlight
@@ -570,9 +570,9 @@ Now we need to change some of the code in ``process_input``. Add the following s
# ----------------------------------
# Sprinting
if Input.is_action_pressed("movement_sprint"):
is_spriting = true
is_sprinting = true
else:
is_spriting = false
is_sprinting = false
# ----------------------------------
# ----------------------------------
@@ -599,7 +599,7 @@ Now we just need to change a couple things in ``process_movement``. First, repla
::
if is_spriting:
if is_sprinting:
target *= MAX_SPRINT_SPEED
else:
target *= MAX_SPEED
@@ -611,7 +611,7 @@ Now all that's left is changing the accleration when sprinting. Change ``accel =
::
if is_spriting:
if is_sprinting:
accel = SPRINT_ACCEL
else:
accel = ACCEL