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fix: there is get_network_peer on SceneTree
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@@ -94,12 +94,11 @@ Initializing as a client, connecting to a given IP and port:
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peer.create_client(SERVER_IP, SERVER_PORT)
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get_tree().set_network_peer(peer)
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Note that it may make sense to store the local network peer instance on the SceneTree to be able to access it later,
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as there currently is no `get_tree().get_network_peer()`. This can be done via SceneTree's metadata feature:
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Get the previously set network peer:
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::
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get_tree().set_meta("network_peer", peer)
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get_tree().get_network_peer()
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Checking whether the tree is initialized as a server or client:
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