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Update the Android documentation for Godot 4.3
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@@ -68,7 +68,7 @@ Setting up the buildsystem
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::
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cmdline-tools/latest/bin/sdkmanager --sdk_root=<android_sdk_path> "platform-tools" "build-tools;30.0.3" "platforms;android-29" "cmdline-tools;latest" "cmake;3.10.2.4988404"
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cmdline-tools/latest/bin/sdkmanager --sdk_root=<android_sdk_path> "platform-tools" "build-tools;34.0.0" "platforms;android-34" "cmdline-tools;latest" "cmake;3.10.2.4988404" "ndk;23.2.8568313"
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.. seealso:: To set the environment variable on Windows, press :kbd:`Windows + R`, type
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"control system", then click on **Advanced system settings** in the left
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