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Fixed typos/misspellings
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@@ -44,7 +44,7 @@ Typically, every object in Godot (Node, Resource, or anything else) can
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export properties, properties can be of many types (like a string,
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integer, Vector2, etc) and one of those types can be a resource. This
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means that both nodes and resources can contain resources as properties.
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To make it a litle more visual:
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To make it a little more visual:
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.. image:: /img/nodes_resources.png
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