Fixed typos/misspellings

This commit is contained in:
RegalMedia
2016-03-06 11:29:09 -06:00
parent c6751df837
commit 905b1dd28c

View File

@@ -44,7 +44,7 @@ Typically, every object in Godot (Node, Resource, or anything else) can
export properties, properties can be of many types (like a string,
integer, Vector2, etc) and one of those types can be a resource. This
means that both nodes and resources can contain resources as properties.
To make it a litle more visual:
To make it a little more visual:
.. image:: /img/nodes_resources.png