Merge pull request #7723 from AlexBlck/patch-1

This commit is contained in:
Max Hilbrunner
2023-07-25 21:44:57 +02:00
committed by Max Hilbrunner
parent 58e95e7158
commit 8cc0adf30a

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@@ -23,7 +23,7 @@ Every particle system you create in Godot consists of two main parts: particles
Particles
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A partice is the visible part of a particle system. It's what you see on the screen when a particle
A particle is the visible part of a particle system. It's what you see on the screen when a particle
system is active: The tiny specks of dust, the flames of a fire, the glowing orbs of a magical
effect. You can have anywhere between a couple hundred and tens of thousands of particles in a
single system. You can randomize a particle's size, its speed and movement direction, and change its