Corrected --e to -e (#8111)

Change --e to -e in the rider setup docs.
This commit is contained in:
Sean Campbell
2023-09-30 19:23:11 -07:00
committed by Max Hilbrunner
parent 329d207273
commit 8c65e66181

View File

@@ -51,7 +51,7 @@ if you want to debug the editor, you need to configure the debugger first.
::
--e --path <path to the Godot project>
-e --path <path to the Godot project>
This will tell the executable to debug the specified project without using the project manager.
Use the root path to the project folder, not ``project.godot`` file path.