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Fix incorrect notice about XDG paths working on all platforms in Data paths (#10009)
* Fix incorrect notice about XDG paths working on all platforms in Data paths They are only effective on Linux/*BSD. (For reference, in most other apps, it's rare for XDG environment variables to have an effect on other platforms.) --------- Co-authored-by: Max Hilbrunner <mhilbrunner@users.noreply.github.com>
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@@ -159,8 +159,9 @@ depending on the platform. By default, these paths are:
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Godot complies with the `XDG Base Directory Specification
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<https://specifications.freedesktop.org/basedir-spec/basedir-spec-latest.html>`__
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on all platforms. You can override environment variables following the
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specification to change the editor and project data paths.
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on Linux/\*BSD. You can override the ``XDG_DATA_HOME``, ``XDG_CONFIG_HOME`` and
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``XDG_CACHE_HOME`` environment variables to change the editor and project data
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paths.
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.. note:: If you use `Godot packaged as a Flatpak
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<https://flathub.org/apps/details/org.godotengine.Godot>`__, the
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