mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-01-04 14:11:02 +03:00
Add info about layer mask exporting to physics_introduction.rst (#10242)
* Update physics_introduction.rst The docs page for raycasting provides a link to the physics introduction page for how to set a collision mask on a raycast created in code. The physics introduction page does not mention export annotations for exporting a collision mask. This pull request adds a brief bit about exporting layer masks, and links to the export annotation docs. --------- Co-authored-by: tetrapod <145553014+tetrapod00@users.noreply.github.com>
This commit is contained in:
@@ -248,6 +248,8 @@ It must be noted that even if the script is not being run while in the
|
||||
editor, the exported properties are still editable. This can be used
|
||||
in conjunction with a :ref:`script in "tool" mode <doc_gdscript_tool_mode>`.
|
||||
|
||||
.. _doc_gdscript_exports_exporting_bit_flags:
|
||||
|
||||
Exporting bit flags
|
||||
-------------------
|
||||
|
||||
|
||||
Reference in New Issue
Block a user