Merge pull request #12307 from Calinou/creating-script-templates-class-name-pascalcase

Clarify `_CLASS_` placeholder using PascalCase in Creating script templates
This commit is contained in:
Matthew
2026-08-26 20:33:43 -04:00
committed by GitHub

View File

@@ -203,7 +203,7 @@ Base placeholders
+==========================+====================================================+
| ``_BINDINGS_NAMESPACE_`` | The name of the Godot namespace (used in C# only). |
+--------------------------+----------------------------------------------------+
| ``_CLASS_`` | The name of the new class. |
| ``_CLASS_`` | The name of the new class as ``PascalCase``. |
+--------------------------+----------------------------------------------------+
| ``_CLASS_SNAKE_CASE_`` | The name of the new class as ``snake_case`` |
| | (used in GDScript only). |