Merge pull request #3674 from Angelmmiguel/patch-1

Small typo in the "Your First Game" tutorial
This commit is contained in:
Rémi Verschelde
2020-06-11 20:23:47 +02:00
committed by GitHub

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@@ -449,7 +449,7 @@ We want ``Player`` to detect when it's hit by an enemy, but we haven't
made any enemies yet! That's OK, because we're going to use Godot's
*signal* functionality to make it work.
Add the following at the top of the script, after ``extends Area2d``:
Add the following at the top of the script, after ``extends Area2D``:
.. tabs::
.. code-tab:: gdscript GDScript