Minor wording change

This commit is contained in:
tlahn
2017-05-08 14:34:16 +02:00
committed by GitHub
parent fde71a5071
commit 7749ff8c5f

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@@ -81,7 +81,7 @@ Will [Insert closed SDK such as PhysX, GameWorks, etc.] be supported in Godot?
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No, the aim of Godot is to create a complete open source engine
licensed under MIT, so you have complete control about over single
licensed under MIT, so you have complete control over every single
piece of it. Open versions of functionality or features from such SDKs
may be eventually added though.