Merge pull request #7462 from DeathFuel/patch-1

Typo fix in jitter_stutter.rst
This commit is contained in:
Max Hilbrunner
2023-06-04 11:27:01 +02:00
committed by GitHub

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@@ -70,7 +70,7 @@ The second is more complicated, because it is often not associated to the engine
or game but the underlying operating system. Here is some information regarding
stutter on different OSs.
On platforms that support disabling V-Sync, suttering can be made less
On platforms that support disabling V-Sync, stuttering can be made less
noticeable by disabling V-Sync in the project settings. This will however cause
tearing to appear, especially on monitors with low refresh rates. If your
monitor supports it, consider enabling variable refresh rate (G-Sync/FreeSync)