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Merge pull request #47 from her001/patch-5
Grammar adjustments in "Viewports" tutorial
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@@ -95,11 +95,11 @@ Worlds
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------
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For 3D, a Viewport will contain a :ref:`World <class_World>`. This
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is basically, the universe that links physics and rendering together.
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is basically the universe that links physics and rendering together.
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Spatial-base nodes will register using the World of the closest
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viewport. By default, newly created viewports do not contain a World but
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use the same as a parent viewport (root viewport does contain one
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though, which is the one objects are renderer by default). A world can
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though, which is the one objects are rendered to by default). A world can
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be set in a viewport using the "world" property, and that will separate
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all children nodes of that viewport from interacting with the parent
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viewport world. This is specially useful in scenarios where, for
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