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conf: Fix handling of composite language codes with regional specifier
And fix another bug where I used `en` instead of a string.
This commit is contained in:
21
conf.py
21
conf.py
@@ -49,6 +49,7 @@ if env_tags is not None:
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tags.add(tag.strip()) # noqa: F821
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# Language / i18n
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supported_languages = {
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"en": "Godot Engine (%s) documentation in English",
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"de": "Godot Engine (%s) Dokumentation auf Deutsch",
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@@ -59,11 +60,23 @@ supported_languages = {
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"ja": "Godot Engine (%s)の日本語のドキュメント",
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"ko": "Godot Engine (%s) 문서 (한국어)",
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"pl": "Dokumentacja Godot Engine (%s) w języku polskim",
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"pt-br": "Documentação da Godot Engine (%s) em Português Brasileiro",
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"pt_BR": "Documentação da Godot Engine (%s) em Português Brasileiro",
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"ru": "Документация Godot Engine (%s) на русском языке",
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"uk": "Документація до Godot Engine (%s) українською мовою",
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"zh-cn": "Godot Engine (%s) 简体中文文档",
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"zh_CN": "Godot Engine (%s) 简体中文文档",
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}
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# Some language codes used on Weblate/RTD and in the docs URL differ,
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# so we need to remap them.
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languages_remap = {
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"pt_BR": "pt-br",
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"zh_CN": "zh-cn",
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}
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languages_url = sorted(
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[l for l in supported_languages.keys() if l not in languages_remap.keys()]
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+ list(languages_remap.values())
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)
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language = os.getenv("READTHEDOCS_LANGUAGE", "en")
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if not language in supported_languages.keys():
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print("Unknown language: " + language)
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@@ -71,7 +84,7 @@ if not language in supported_languages.keys():
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print(
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"The configured language is either wrong, or it should be added to supported_languages in conf.py. Falling back to 'en'."
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)
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language = en
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language = "en"
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is_i18n = tags.has("i18n") # noqa: F821
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@@ -120,7 +133,7 @@ html_context = {
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"github_version": "master", # Version
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"conf_py_path": "/", # Path in the checkout to the docs root
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"godot_inject_language_links": True,
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"godot_docs_supported_languages": list(supported_languages.keys()),
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"godot_docs_supported_languages": languages_url,
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"godot_docs_basepath": "https://docs.godotengine.org/",
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"godot_docs_suffix": ".html",
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"godot_default_lang": "en",
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