Merge pull request #10280 from ntlblpm/patch-3

Fix grammar in Matrices and transforms
This commit is contained in:
Max Hilbrunner
2024-11-18 13:00:11 +01:00
committed by GitHub

View File

@@ -352,7 +352,7 @@ from X*1 + Y*-1, which is (1, 0) - (1, 1), or (1 - 1, 0 - 1), or (0, -1).
This matches up with our observation of where the top-right corner
of the image is.
Hopefully you now fully understand the how a transformation matrix affects
Hopefully you now fully understand how a transformation matrix affects
the object, and the relationship between the basis vectors and how the
object's "UV" or "intra-coordinates" have their world position changed.