Update tutorials/scripting/c_sharp/c_sharp_differences.rst

Revising for grammatical fixes in changes.

Co-authored-by: A Thousand Ships <96648715+AThousandShips@users.noreply.github.com>
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Athenr
2025-05-03 20:47:16 -04:00
committed by GitHub
parent c42ade8ee4
commit 55f2cf1509

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@@ -381,7 +381,7 @@ Use ``System.String`` (``string``). Most of Godot's String methods have an
equivalent in ``System.String`` or are provided by the ``StringExtensions``
class as extension methods.
Note that C# strings uses UTF-16 encoding, while Godot Strings uses UTF-32 encoding.
Note that C# strings use UTF-16 encoding, while Godot Strings use UTF-32 encoding.
Example: