mirror of
https://github.com/godotengine/godot-docs.git
synced 2026-09-03 18:14:53 +03:00
handles() is called _handles() in EditorPlugin
Changed "handles()" to refer to the correct EditorPlugin function _handles()
This commit is contained in:
@@ -268,7 +268,7 @@ user clicks on the main viewport buttons at the top of the editor.
|
||||
The ``_get_plugin_name()`` and ``_get_plugin_icon()`` functions control
|
||||
the displayed name and icon for the plugin's main viewport button.
|
||||
|
||||
Another function you can add is the ``handles()`` function, which
|
||||
Another function you can add is the ``_handles()`` function, which
|
||||
allows you to handle a node type, automatically focusing the main
|
||||
screen when the type is selected. This is similar to how clicking
|
||||
on a 3D node will automatically switch to the 3D viewport.
|
||||
|
||||
Reference in New Issue
Block a user