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Recommend adding Godot folder to AV exceptions in Compiling for Windows (#4736)
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@@ -88,6 +88,18 @@ Downloading it (cloning) using `Git <https://git-scm.com/>`_ is recommended.
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The tutorial will assume from now on that you placed the source code in
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``C:\godot``.
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.. warning::
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To prevent slowdowns caused by continuous virus scanning during compilation,
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add the Godot source folder to the list of exceptions in your antivirus
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software.
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For Windows Defender, hit the :kbd:`Windows` key, type
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"Windows Defender Settings" then hit :kbd:`Enter`.
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Under **Virus & threat protection**, go to **Virus & threat protection setting**
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and scroll down to **Exclusions**. Click **Add or remove exclusions** then
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add the Godot source folder.
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Compiling
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---------
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@@ -97,8 +109,8 @@ Selecting a compiler
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SCons will automatically find and use an existing Visual Studio installation.
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If you do not have Visual Studio installed, it will attempt to use
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MinGW instead. If you already have Visual Studio installed and want to
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use MinGW, pass ``use_mingw=yes`` to the SCons command line. Note that MSVC
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builds cannot be performed from the MSYS2 or MinGW shells. Use either
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use MinGW, pass ``use_mingw=yes`` to the SCons command line. Note that MSVC
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builds cannot be performed from the MSYS2 or MinGW shells. Use either
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``cmd.exe`` or PowerShell instead.
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During development, using the Visual Studio compiler is usually a better idea,
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