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Update export templates location for Godot 4.0
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@@ -184,9 +184,9 @@ The newly-compiled templates (``android_debug.apk``
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and ``android_release.apk``) must be copied to Godot's templates folder
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with their respective names. The templates folder can be located in:
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- Windows: ``%APPDATA%\Godot\templates\<version>\``
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- Linux: ``$HOME/.local/share/godot/templates/<version>/``
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- macOS: ``$HOME/Library/Application Support/Godot/templates/<version>/``
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- Windows: ``%APPDATA%\Godot\export_templates\<version>\``
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- Linux: ``$HOME/.local/share/godot/export_templates/<version>/``
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- macOS: ``$HOME/Library/Application Support/Godot/export_templates/<version>/``
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``<version>`` is of the form ``major.minor[.patch].status`` using values from
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``version.py`` in your Godot source repository (e.g. ``3.0.5.stable`` or ``3.1.dev``).
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@@ -215,7 +215,7 @@ must be copied to:
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::
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$HOME/.local/share/godot/templates/[gd-version]/
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$HOME/.local/share/godot/export_templates/<version>/
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and named like this (even for \*BSD which is seen as "Linux/X11" by Godot):
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