Update export templates location for Godot 4.0

This commit is contained in:
Hugo Locurcio
2022-07-22 23:53:08 +02:00
parent 374b9b983e
commit 4cc2cefc50
2 changed files with 4 additions and 4 deletions

View File

@@ -184,9 +184,9 @@ The newly-compiled templates (``android_debug.apk``
and ``android_release.apk``) must be copied to Godot's templates folder
with their respective names. The templates folder can be located in:
- Windows: ``%APPDATA%\Godot\templates\<version>\``
- Linux: ``$HOME/.local/share/godot/templates/<version>/``
- macOS: ``$HOME/Library/Application Support/Godot/templates/<version>/``
- Windows: ``%APPDATA%\Godot\export_templates\<version>\``
- Linux: ``$HOME/.local/share/godot/export_templates/<version>/``
- macOS: ``$HOME/Library/Application Support/Godot/export_templates/<version>/``
``<version>`` is of the form ``major.minor[.patch].status`` using values from
``version.py`` in your Godot source repository (e.g. ``3.0.5.stable`` or ``3.1.dev``).

View File

@@ -215,7 +215,7 @@ must be copied to:
::
$HOME/.local/share/godot/templates/[gd-version]/
$HOME/.local/share/godot/export_templates/<version>/
and named like this (even for \*BSD which is seen as "Linux/X11" by Godot):