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Sync classref with current source
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@@ -36,6 +36,8 @@ Properties
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+---------------------------------------------+-------------------------------------------------------------------+---+
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| :ref:`PauseMode<enum_Node_PauseMode>` | :ref:`pause_mode<class_Node_property_pause_mode>` | 0 |
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+---------------------------------------------+-------------------------------------------------------------------+---+
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| :ref:`int<class_int>` | :ref:`process_priority<class_Node_property_process_priority>` | 0 |
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+---------------------------------------------+-------------------------------------------------------------------+---+
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Methods
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-------
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@@ -199,8 +201,6 @@ Methods
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+-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_process_internal<class_Node_method_set_process_internal>` **(** :ref:`bool<class_bool>` enable **)** |
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+-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_process_priority<class_Node_method_set_process_priority>` **(** :ref:`int<class_int>` priority **)** |
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+-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_process_unhandled_input<class_Node_method_set_process_unhandled_input>` **(** :ref:`bool<class_bool>` enable **)** |
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+-----------------------------------+-----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------+
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| void | :ref:`set_process_unhandled_key_input<class_Node_method_set_process_unhandled_key_input>` **(** :ref:`bool<class_bool>` enable **)** |
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@@ -558,6 +558,22 @@ The node owner. A node can have any other node as owner (as long as it is a vali
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Pause mode. How the node will behave if the :ref:`SceneTree<class_SceneTree>` is paused.
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----
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.. _class_Node_property_process_priority:
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- :ref:`int<class_int>` **process_priority**
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+-----------+-----------------------------+
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| *Default* | 0 |
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+-----------+-----------------------------+
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| *Setter* | set_process_priority(value) |
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+-----------+-----------------------------+
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| *Getter* | get_process_priority() |
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+-----------+-----------------------------+
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The node's priority in the execution order of the enabled processing callbacks (i.e. :ref:`NOTIFICATION_PROCESS<class_Node_constant_NOTIFICATION_PROCESS>`, :ref:`NOTIFICATION_PHYSICS_PROCESS<class_Node_constant_NOTIFICATION_PHYSICS_PROCESS>` and their internal counterparts). Nodes with a higher process priority will have their processing callbacks executed first.
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Method Descriptions
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-------------------
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@@ -1317,14 +1333,6 @@ Enables or disabled internal processing for this node. Internal processing happe
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----
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.. _class_Node_method_set_process_priority:
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- void **set_process_priority** **(** :ref:`int<class_int>` priority **)**
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Sets the node's priority in the execution order of the enabled processing callbacks (i.e. :ref:`NOTIFICATION_PROCESS<class_Node_constant_NOTIFICATION_PROCESS>`, :ref:`NOTIFICATION_PHYSICS_PROCESS<class_Node_constant_NOTIFICATION_PHYSICS_PROCESS>` and their internal counterparts). Nodes with a higher process priority will have their processing callbacks executed first.
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----
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.. _class_Node_method_set_process_unhandled_input:
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- void **set_process_unhandled_input** **(** :ref:`bool<class_bool>` enable **)**
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