Update GI probe page for Godot 3.2

This commit is contained in:
skyace65
2019-07-18 11:22:43 -04:00
parent c267e81350
commit 40d609d721
7 changed files with 3 additions and 0 deletions

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@@ -114,6 +114,9 @@ GI Probes support a few parameters for tweaking:
- **Propagation** How much light propagates through the probe internally.
- **Bias** Value used to avoid self-occlusion when doing voxel cone tracing, should generally be above 1.0 (1==voxel size).
- **Normal Bias** Alternative type of bias useful for some scenes. Experiment with this one if regular bias does not work.
- **Interior** Allows mixing with lighting from the sky.
- **Compress** Currently broken. Do not use.
- **Data** Contains the light baked data after baking. If you are saving the data it should be saved as a .res file.
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