Merge pull request #7646 from rametta/patch-2

Fix bug in collision masking bits example
This commit is contained in:
Matthew
2023-07-12 22:07:54 -04:00
committed by Max Hilbrunner
parent b1724a406c
commit 40790369fc

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@@ -169,7 +169,7 @@ would be as follows::
# Binary - set the bit corresponding to the layers you want to enable (1, 3, and 4) to 1, set all other bits to 0.
# Note: Layer 32 is the first bit, layer 1 is the last. The mask for layers 4,3 and 1 is therefore
0b10000000_00000000_00000000_00001101
0b00000000_00000000_00000000_00001101
# (This can be shortened to 0b1101)
# Hexadecimal equivalent (1101 binary converted to hexadecimal)