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Fix copy-paste oversight in SSIL section
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@@ -462,7 +462,7 @@ Additionally, you can adjust the quality of SSAO in the project settings'
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**Rendering > Environment > SSAO** section:
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- **Quality:** Sets the quality of the screen-space ambient occlusion effect.
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Higher values take more samples and so will result in better quality at the
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Higher values take more samples and so will result in better quality, at the
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cost of performance. Setting this to Ultra will use the **Adaptive Target** setting
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(see below).
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- **Half Size:** If ``true``, screen-space ambient occlusion will be rendered at
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@@ -539,14 +539,14 @@ Tweaking :abbr:`SSIL (Screen-Space Indirect Lighting)` is possible with several
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Additionally, you can adjust the quality of SSIL in the project settings'
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**Rendering > Environment > SSIL** section:
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- **Quality:** Sets the quality of the screen-space ambient occlusion effect.
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- **Quality:** Sets the quality of the screen-space indirect lighting effect.
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Higher values take more samples and so will result in better quality, at the
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cost of performance. Setting to Ultra will use the **Adaptive Target** setting
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cost of performance. Setting this to Ultra will use the **Adaptive Target** setting
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(see below).
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- **Half Size:** If ``true``, screen-space ambient occlusion will be rendered at
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- **Half Size:** If ``true``, screen-space indirect lighting will be rendered at
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half size and then upscaled before being added to the scene. This is
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significantly faster but may miss small details. If ``false``, screen-space
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ambient occlusion will be rendered at full size.
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indirect lighting will be rendered at full size.
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- **Adaptive Target:** Quality target to use when **Quality** is set to
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**Ultra**. A value of ``0.0`` provides a quality and speed similar to Medium
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while a value of ``1.0`` provides much higher quality than any of the other
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